Now showing In development
Keep the spark. Hold the road.
A fantasy pixel-art tower-defence with a knight on the field. Build along the road, fight beside Sir Aldric, and keep the last spark alive.
Premise The Long Night
The fire is going out. One Keep still holds a spark.
The Ember Crown broke in the Long Night. Goblins and restless dead poured out of the cracks, and the old fire ran out of the world. You are the last Warden of Emberfall, keeper of the one Keep that still holds a spark. Every shard gathered rekindles the flame.
Core What you do
A tower-defence with a hero in it.
Hold the road
Enemies march from a portal along a winding road toward your Keep. You decide where towers go along the way, and what each one becomes.
Fight beside Sir Aldric
Your knight is on the field with you: a hero with skills and an ultimate, not a spectator. Place, upgrade and step in at the right moment.
Four ways to burn a road
Archers, cannons, frost mages and fire mages, with upgrade paths and combinations that reward planning.
Bosses with names
Grukk, Warlord of the Greenwood. Skarn, Titan of the White Peaks. Each arrives with a wind-up you can read and a plan you must have made.
Described as it exists in the current development build. Features, numbers and levels will change before release.
Gallery From the build
Three battles, so far.
Fernlit Crossing · work in progress
Briar Switchback · work in progress
Moonwell Spiral · work in progressStatus Where it stands
Honest status.
- Status
- In development
- Platform
- PC
- Genre
- Tower defence · Action RPG · Pixel art · Fantasy
- Release date
- Not announced
- Store page
- Not announced
- Art
- AI-assisted, art-directed in-house (details)

